30 Variant Dragons.pdf

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Rite Publishing Presents:
#30
Variant Dragons
Glorund
(Design): Eric Morton
Tharagaverug
(Development and Editor): Steven D. Russell
Fafnir
(Cover Artist): Arthur Rackham
Mayland Long
(Interior Artists): Forrest Imel, Eric Lofgren, Emma Lazauski,
Kiss Márton Gyula (Kimagu), Phillip Simpson, Malcolm Mclinton,
Hugo Solis, Storn Cook, Nicole Cardiff, Eric Quigley, Arthur Rackham,
Jason Rainville, Bruno Balixa, Bradley K. McDevitt, and Public Domain
Puff
(Layout and Publisher): Steven D. Russell
"Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup."
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See http://paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Paizo Publishing, LLC does not
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#30 Variant Dragons, Copyright © 2012 Steven D. Russell, Open Gaming License Copyright © 2007
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#30 Variant Dragons
Greetings Fellow Scholar,
I hope this correspondence finds you well.
I am delighted that you have taken an interest in true
dragons such as myself, and would be more than
happy to provide you with useful information. Far
too often, you humans categorize dragons by the
color of our scales, a myth that I hope to dispel before
you begin your research in earnest.
Herein, I have collected statements from thirty true
dragons, each of whom defies popular stereotypes.
Take this information to heart if you plan to
approach any true dragons as part of your research.
Ignorance of the many variations that exist amongst
the draconic races could lead to dangerous
assumptions and awkward situations, neither of
which I would wish upon a fellow academic.
Best wishes in all your pursuits.
Salvatorius,
Dragon Sage of Salvidar.
Variant Dragons of Questhaven
By default, the variant dragons herein are a part of the
Questhaven campaign setting. In this setting, all
dragons are rare, and this is doubly true of variant
dragons. Only one of each variant dragon described
herein is known scholars to ever have existed in the
entire history of the Questhaven setting, if that. Some
appear only in rumor, and may not actually exist.
Variant Dragons in Other Settings
Default campaign setting aside, the rules for each
variant dragon type herein are setting neutral;
dragons of that type might exist on any world. In a
given campaign, a variant dragon type might
represent either an unique individual or a larger
population of dragons. In the case of a larger
population, the variant may exist alongside standard
dragons, or it may replace them altogether.
Variant Dragons by Type
The variant dragons described herein are presented in
alphabetical order for ease of reference. Listed below
are the variant dragons listed by the ten most
common true dragon types.
Dragon
Type
Black
Blue
Brass
Bronze
Copper
Gold
Green
Red
Silver
White
Variant
bog dragon, hydra dragon, whisper
dragon.
dune dragon, osmium dragon, salt
dragon.
gilding metal dragon, metropolitan
dragon, slumber dragon.
bell metal dragon, orichalcum dragon,
shakudo dragon.
cupernickle dragon, tumbaga dragon,
verdigris dragon.
crown dragon, feathered dragon, pyrite
dragon.
jungle dragon, petrified dragon, root-
gnawing dragon.
caldera dragon, furnace dragon,
hematite dragon.
electrum dragon, palladium dragon,
tarnished dragon.
frozen dragon, iceberg dragon, void
dragon.
Variant Dragon Format
The entries for the variant dragons presented herein
use the following format.
Name:
The heading for each variant dragon entry is
the name of that variant. The true dragon type
modified by the variant dragon entry is indicated in
parentheses at the end of the variant’s name.
Overview:
Immediately following the name of each
variant dragon is a one-sentence overview of that
variant, with an emphasis on the variant dragon’s
most obvious unique features.
Description:
For each entry, the section entitled
“Description” is written from the perspective of a
variant dragon describing itself. This dragon may be
the only creature of its kind in existence, or it may be
a representative of a larger population, depending
upon the needs of the GM. For GMs using the default
campaign setting of Questhaven, see the Variant
Dragons of Questhaven sidebar.
Plot Hook:
Some of the text in each Description
section is set apart as a plot hook. These plot hooks
suggest manners in which a particular variant dragon
might become involved in a larger story. In each case,
this text has been marked as a plot hook by the editor,
not the narrator.
Statistics:
For each entry, the section entitled
“Statistics” presents the game rules for the variant
dragon in question. Each Statistics section references
an existing type of true dragon (not included herein),
which the Statistics section then modifies to produce a
variant dragon; except where stated otherwise, the
variant dragon uses the normal statistics for a dragon
of its true dragon type.
Variant Dragons
The following variant dragons are presented in
alphabetical order by variant name.
Bell Metal Dragon (Bronze)
A bell metal dragon is a bronze dragon whose flesh
resonates with magical sound.
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Description
I may appear to be an ordinary bronze dragon, but the
music of the spheres reverberates in my bones. I can
feel the subtle vibrations of the planets, the stars, and
the very planes of existence themselves. You say the
planes do not vibrate? Of course, you would think
that; you are not attuned to the same forces as I am.
However, I assure you, I can tell you more about the
world of spirits by its subtle vibrations than most
creatures can by viewing those realms firsthand... But
listen to me, rambling on about things only I can
perceive, like someone describing a symphony to the
deaf. I am being rude, and I apologize.
Plot Hook:
Every ten years, I disguise myself as a
humanoid and attend a great festival of bards. This
year, one musician in attendance has learned my true
identity, and plans on lampooning me in front of
everyone present. It would be better for all in
attendance, if that didn’t happen, lest someone get
hurt in the crossfire when I make the show of force
necessary to restore my wounded pride.
attack, it may choose to deal 1d6 points of sonic
damage to all creatures within a 5-ft. radius as an
immediate action. If the dragon is ancient or older,
this radius increases to 10 ft. If it is a great wyrm, this
damage increases to 2d6 points of sonic damage.
Thunderous Roar (Su):
Whenever a bell metal
dragon uses its breath weapon, it may choose to
convert half of the damage dealt by its breath weapon
into sonic damage instead of electricity damage. If the
dragon does so, any creature failing a saving throw
against the dragon’s breath weapon is permantly
deafened in addition to taking damage.
Bog Dragon (Black)
A bog dragon is a black dragon hatched in a peat bog.
Description
I am the swamp. One can tell by the muck on my
claws and the peat moss between my scales. The fetid,
rotting matter of this place is a part of me, infused
into my flesh and into my soul. The monstrous tribes
of the surrounding lands know this about me and take
it as a sign of my divinity. They sacrifice creatures in
my name, and once the swamp claims those sacrifices,
they are mine forever. Just like the many strange and
wonderful things, this swamp has swallowed over the
years.
Plot Hook:
You may not like me. You may even find
my pretensions of divinity blasphemous. However,
you will not kill me and you will not snub me because
I know too many important things. In my youth, I
played amongst the ruins beneath the waters of this
swamp, and only I know their secrets. If you want to
Statistics
A bell metal dragon uses all of the statistics of a
standard bronze dragon except as noted below.
Senses:
A bell metal dragon loses blindsight but
gains tremorsense with the same range.
Immune:
In addition to its other immunities, a bell
metal dragon is immune to sonic damage.
Special Abilities:
A bell metal dragon never gains
the electricity aura and repulsion breath special
abilities. A bell metal dragon instead gains the
following abilities as it ages.
Reverberation (Su):
Whenever a bell metal
dragon is hit with a weapon attack other than a touch
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learn the things I know, you will have to appease me
with both words and deeds.
Statistics
A bog dragon uses all of the statistics of a standard
black dragon except as noted below.
Special Abilities:
A bog dragon never gains the
charm reptiles or speak with reptiles special abilities.
As it ages, the bog dragon instead gains the abilities
listed below.
Animate Dead (Sp):
At young age, a bog dragon
can use
animate dead
at will as a spell-like ability (CL
equal the dragon’s Hit Dice). When using this ability,
the bog dragon can only create zombies and can only
target corpses, which have been submerged in a bog
for at least 24 continuous hours.
Control Undead (Sp):
A great wyrm bog dragon
can use
control undead
at will as a spell-like ability
(CL equal to the dragon’s Hit Dice). The dragon can
only control corporeal undead in this manner.
Smoldering (Su):
Whenever a bog dragon of at
least old age takes 10 or more points of fire damage
from a single attack, its natural weapons gain the
flaming
weapon property for 1 minute. For as long as
the dragon’s natural weapons have this property,
those weapons cannot deal acid damage.
Caldera Dragon (Red)
A caldera dragon is a red dragon that rules over
volcanic terrain.
Description
“Red” is such an insufficient word to describe my
scales. They are crimson, orange, and black, arranged
in a pattern resembling the magma through which I
swim. I could not think of a nobler pattern, for molten
rock is the lifeblood of the world. I live amidst the
forces of creation and know all the secrets of fire and
earth. It is only right that my neighbors fear me and
offer sacrifices to appease me. The earth rumbles
when I am angry, so it is wise to do as I command.
Plot
Hook:
Though
I
make
occasional
proclamations, I am usually content to keep to myself,
swimming peacefully through the magma. There are,
however, those who would disturb my lair, knowing
that I will exact vengeance upon everyone and
everything nearby if I cannot find them. If my lair is
ever disturbed, you had best find those responsible
before I lay waste to your entire province.
Statistics
A caldera dragon uses all of the statistics of a standard
red dragon except as noted below.
CR:
A caldera dragon’s Challenge Rating increases by
+1.
Type:
A caldera dragon gains the earth subtype in
addition to the fire subtype.
Senses:
A caldera dragon gains tremorsense with the
same range as its blindsight.
Speed:
A caldera dragon gains a burrow speed equal
to its base land speed, and gains the earth glide ability
of an earth elemental.
Special Abilities:
A caldera dragon never gains the
manipulate fire special ability, nor does it gain the
spell-like abilities of a standard red dragon. It instead
gains the special abilities described below.
Earthquake (Su)
As a full-round action, an old or
older caldera dragon that is burrowing may attune
itself to a fault line. At the start of the next round, this
produces an effect identical to an
earthquake
spell
(CL equals dragon’s Hit Dice, Save DC 10 + �½ the
dragon’s HD + its Con modifier). A caldera dragon
can maintain this zone of trembling earth indefinitely,
as long as it continues to take full-round actions to
maintain the effect.
Spell-Like Abilities (Sp)
A caldera dragon gains
the following spell-like abilities usable at will (unless
noted otherwise) upon reaching the listed age
category. Juvenile—flaming
sphere;
Adult—stinking
cloud;
Old—pyroclastic
storm
(as
ice storm,
with fire
instead of cold damage and smoke instead of hail and
sleet); Ancient—delayed
blast fireball
(3/day); Great
wyrm—incendiary
cloud.
Tremor (Su)
As a standard action, a young or
older caldera dragon that is touching the ground may
cause a tremor in a 5-foot radius per age category of
the dragon, centered upon itself. Upon doing so, the
caldera dragon makes a free trip attempt against each
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