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Official Strategy Guide
Introduction
Author 1
Author 2
Author 3
Author 4
Copyright © 2004
All rights reserved. No part of this book may be reproduced or transmitted in any form or by any
means, electronic or mechanical, including but not limited to photocopying, recording, or by any
information storage or retrieval system without written permission from the publisher.
Divine Divinity © 2002 and Beyond Divinity © 2004 Larian Studios. All Rights Reserved. All
other copyrights are property of their respective owners.
All products and characters mentioned in this book are trademarks of their respective owners.
The authors and publisher have made every effort to determine that the information contained in
this book is accurate. However, the authors and publisher make no warranty, either expressed or
implied as to the accuracy, effectiveness, or completeness of the material in this book; nor do the
authors and publisher assume liability for damages, either incidental or consequential, that may
result from using the information in this book. The authors and publisher can not provide
information regarding game play, hints and strategies, or problems with hardware or software.
Questions should be directed to the support channels provided by the game and device
manufacturers in their documentation. Some game tricks require precise timing and may require
repeated attempts before the desired result is achieved. Game content is subject to change after its
release.
Version 1.2.
May 2005
ii
Acknowledgements
We, the authors of this guide, worked in close cooperation with the people at Larian Studios to
make it possible to create the strategy guide as we envisioned it. Without their cooperation this
guide would not have been what it is today. We especially want to thank (in no specific order):
Marian "Thorun" Arnold, for bringing the graphics in this guide to the high level it has now.
Yann Popo and Kris "Stormrider" Taeleman for creating the special versions of the game that
allowed us to do so much more.
David "Forktong" Walgrave for helping us to overcome the problems we encountered.
Lynn Vanbesien for helping us in any way possible and sending us all those versions of the game.
Swen "Lar" Vincke for simply allowing us to do this.
And we want to thank Grim, who is a member of the forums and not of Larian Studios, who
assisted us in the end with proofreading large amounts of texts.
Version 1.2
Our thanks go out to Rince, who spend a lot of time in finding mistakes in the guide, and those
on the forums of Larian Studios who mentioned some mistakes as well.
We hope you have as much fun reading and using this guide as we had making it and that it helps
you to enjoy Beyond Divinity even more.
The Authors,
Joost “Myrthos” Mans,
Kiya, Barnabus and Raze
iii
Contents
Contents
Contents
Preface
1
15
The Divinity Universe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Divine Divinity, the story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Beyond Divinity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Act 1
21
Torture Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
The Cell Block .............................................................................................................. 22
My ‘friend’ the Death Knight .................................................................................... 22
Keys ........................................................................................................................... 23
Exploring the cells .................................................................................................... 24
Edmond Quest ........................................................................................................... 24
The Flight Tunnel ...................................................................................................... 25
Torture Rooms .............................................................................................................. 26
Familiarity ................................................................................................................ 26
The Torture Master ................................................................................................... 26
Levers, Keys and Doors ............................................................................................ 28
The Arena .................................................................................................................. 30
Overview ................................................................................................................... 32
Pit Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
The Bony Monster ........................................................................................................ 34
Save my brother ........................................................................................................ 35
The Statue .................................................................................................................. 35
A Tooth ...................................................................................................................... 37
Getting Out ................................................................................................................... 38
The Library ............................................................................................................... 38
Leaving ...................................................................................................................... 39
Overview ................................................................................................................... 39
Maze Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
First level ...................................................................................................................... 41
A riddle ...................................................................................................................... 41
Statue Room .............................................................................................................. 42
Appearances are deceiving ....................................................................................... 43
Trap, traps, traps ...................................................................................................... 44
Teleporting ................................................................................................................ 44
Second Level ................................................................................................................ 46
Skeleton guard .......................................................................................................... 46
Poison and mages ..................................................................................................... 47
Hanging around ........................................................................................................ 48
The Pentagram .......................................................................................................... 49
2
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