addsearchpath(): Added ms0:/PSP/GAME150/Duke3d/ 456Duke Nukem 3D v1.999 Copyright (c) 1996 3D Realms Entertainment Compiling: GAME.CON (151190 bytes) Including: DEFS.CON (35992 bytes) Including: USER.CON (45482 bytes) Looks like Atomic Edition CON files. Code Size: 64824 bytes (1795 labels). Initialising SDL system interface (compiled with SDL version 1.2.9, DLL version 1.2.9) Using "psp" video driver Video device information: Can create hardware surfaces? Yes Window manager available? No Accelerated hardware blits? Yes Accelerated hardware colourkey blits? Yes Accelerated hardware alpha blits? No Accelerated software blits? No Accelerated software colourkey blits? No Accelerated software alpha blits? No Accelerated colour fills? No Total video memory: 0KB Detecting video modes: - 320x200 8-bit fullscreen No fullscreen modes available! - 320x200 8-bit windowed 1 joystick(s) found 1. PSP controller Joystick 1 has 2 axes, 14 buttons, and 0 hat(s). CONTROL_Startup: Joystick Present setjoydeadzone(): axis 0, dead 10239, satur 9375setjoydeadzone(): axis 1, dead 10239, satur 9500Initialising timer Loading art header. initcache(): Initialised with 4800000 bytes RTS Manager Started. RTS file DUKE.RTS was not found Loading palette/lookups. Setting video mode 320x200 (8-bpp fullscreen) Checking music inits. Checking sound inits. FX_Init(): 4 voices, 2 channels, 11025Hz samplerate FXINIT()In LOGO2In LOGOFX_LoadSample(): loaded sound 14 FX_PlayPositionedSound(): Play sound 14 in channel 0 -467 64.770004 FX_PlayPositionedSound(): Play sound 14 in channel 1 -305 64.770004 FX_LoadSample(): loaded sound 244 FX_PlayPositionedSound(): Play sound 244 in channel 2 -186 64.770004 FX_PlayPositionedSound(): Play sound 14 in channel 0 -215 64.770004
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