changelog.txt

(18 KB) Pobierz
New in 2.5c
+Fixed Song list items overlapping info at bottom (Fixed the overlapping issue in RB theme that this caused in 2.5b )
+Fixed tight and wide note hit windows being swapped 
+Neck selection positioning tweaked to fit in squares
+Hit window option added, default hit window is wider than 2.36c
+Reorganized Settings
+Fixed GH3 Strings (were upside down)
+GH3 Streak Lights updated (provided by Worldrave)
+GH3 SPLights are more detailed (provided by Worldrave)
+New graphics for Main menu, Setlist, Pause and FailMsg in GH3 (provided by Worldrave)
+Updated Rockband backgrounds (provided by Ds~)
+Very nice RB Scene backgrounds (provided by Ds~)
+New RB Menu items graphics (provided by Ds~)
+New RB Multiplier graphics (provided by Ds~)
+New Overdrive neck
+Themes fix by ShiekOdaSandz (first theme in themes folder wasn't selectable)

New in 2.36c:
+Quick fix to the Guitar Track unsync (that was in 2.36b)
+Note window is alot tighter on faster songs now since... (Less tight in 2.36c vs 2.36b)
+Note hitting margin are now based on Neckspeed instead of 100 BPM, this fixes some issues with overlapping hitmargins of notes. (vs Based on BPM in 2.36) which results in...
+vBPM fix by Glorandwarf (Finished in 2.36b vs unfinished in 2.36)
+Glorandwarf Fixed the issue with the notes hit number counting the chords as separate notes, while 
the streak number does not. This means that before, accuracy% was ALWAYS wrong if a song had chords in it. Same with notes hit/total
+Repositioned the Selected Neck image in GH3-theme slightly
+Added modified Gameresults screen (originally by Seraph_88), to match the Notes Hit / Total Notes 
info) and tweaked some positioning.
+Fixed the case sensitive issues with GH2-theme filenames
+12 Necks replaced by High Resolution necks (By Bluzer) these are Necks 11-22
+Edited the Rockband Notes image so that they have a gold rim in overdrive phrase and in overdrive
+Changed strings in GH3-mod to be the exact rip from GH3 (provided by Worldrave)
+New Spanish translation by Meteorito

New in 2.34c:
+No white tails in Overdrive
+Unlimited themes
+New yourock for GH1+2 by Daevid
+New Hitflames in RB by Daevid
+Random Necks option (choose the ? neck)
+pov option activated
+hitglow color option ("same as fret" or the actual color of the image(svg)-file
+fixed an issue with the necks being restricted to 256x512 pixels to render correctly in neck selection screen, also added 8 necks that are 512x1024 pixels, that's 4 times the detail. Necks provided by Worldrave These are: Neck_2, 3, 4, 5, 6, 7, 29 and 30
+Added Notes hit / Total notes in Game Results, provided by Divra, ported and positioned by Lnkk

New in 2.3:
+Codescrubbing
+Codecleaning
+Menu Texts fixed - Before this, text looked different when you changed resolution.
+New Rockband Notes - Please note that the tails colors haven't been adapted to these notes!
+GH3 Gameresults background changed
+Stage backgrounds no longer need to be called "Stage1.png, Stage2.png" etc. All stages need to be put in <themefolder>\Stages\(Submitted by Glorandwarf)
+You Rock/Failed! messages are shown for a shorter time (perhaps too short ???)
+Daevid's GH1- and GH2-themes added.
+Custom themes feature - You can now have 11 themes called whatever you want, so there's 5 themes currently in the game so you can either add 1-6 more or replace the current ones... You get the picture. Just put them in the Themes folder, but make sure they follow the filename convention of the GH3-theme. This feature is still under development and there will be unlimited themes in the future with better customization-options.
+Scores are no longer uploaded with "RF-Mod" version-tag.


New in 2.0 Hotfix 1-28.5:

1) (thanks to khornerz for this solution) Multi-OS-friendly file-fetching code (Max / Linux / Win) 
2) 8-bit mod repaired
3) Guitar and bass track confusions fixed!
4) HO/PO system selection or diasble (fixed!)
5) Random stage backgrounds enable / disable setting
6) GH2 HOPO system no longer allows HOPO hits while holding a higher fret
7) GH2 "sloppy" HOPO system option added - allows tapping while holding a higher fret for sloppy players like myself
8) Fixed bugs related to "End Song" - which also will store partial song scores.  "Change Song" has been made the default option after scoring.  If a song is ended with 0 score, the results screen is bypassed - avoiding the looping bug that situation causes.  Also clarified "HOPO Timing" option names: "Close" "GH2" and "Far" - indicating the required spacing between notes for HOPOs to be possible
9) Fixed bug where "restart song" would render additional sets of BPM lines, showing up as ever-thickening BPM lines in-game and causing lag
9.5) (Blazingamer) - code cleanup, and CD-list background images have been fixed
10) Fixed bug "invalid literal for int" at score screen.  Also moved where the "loading" screen is displayed while preparing to play a song - it appears briefly and then disappears after some later code removes it again - at least it shows up now.  Also  reverted "HOPO Timing" setting labels to pre-Alarian values of "Less" "Normal" and "More"
11)   Full Release Automatic lyrics!  Settings available:
Lyrics Off
Lyrics only if song.ini says so
Lyrics On if script.txt available  auto mode
12) GH2 Strict / Sloppy system - Lefty mode fret / key enumeration fix - this affects how the game determines which frets are "higher" than others, and was screwed up by Lefty mode users in previous hotfixes.
13) CD label fix from Blazingamer 12.5
and updated to GH-like star scoring calculations from ShiekODaSandz as follows, and is based on average multiplier: THIS FIX IS BUGGED, GET 14
14) Fixed GH-like star scoring calculations where almost
FC'd songs give 4 stars -original solution by ShiekODaSandz- based on average multiplier:
5*=2.8x AND > 90% accuracy (this was the bugged part)
4*=2.0x
3*=1.2x
2*=0.4x
1*=0.0x
15) -solution provided by Alarian from across the pond-
Automatic main menu background scaling - 8bit mod main menu stretches to fullscreen now.
16) -Screenshot of new 8-bit background Stage2.png
"Random Stages" setting changed to "Stage Mode" setting, with options:
-Random  automatically selects a random stage1-stagexx.png
-Stage1  just uses Stage1.png
-Blank  uses BlankStage.png (REQUIRED NEW FILE)
ALSO - 8-bit mod supports random backgrounds, included are Stage1 original and Stage2 C64 forgot from who (REQUIRED AT LEAST STAGE1.PNG)
-Additional setup steps:-
-Place the BlankStage.png file in your data folder.
-Place the 8-bit Stage1 and Stage2.png files in the data\8bit folder.
17) (thanks to glorandwarf) Background randomization counting has been optimized.  Loading / preparation time to play a song has been reduced noticeably. 
18) GH2 Strict and GH2 Sloppy systems now ignore incorrectly-tapped frets between HOPO notes.  Also ensured that the special-case HOPO strum logic does not get applied to non-HOPO note checks. 
19) When holding a note with a lower fret, releasing the lower fret does not break the held note.  
20) (incorrect taps in between HOPOs ignored) is now only applied to the GH2 Sloppy system.    
21) Maze's Installer Capo's starpower clap SFX now available as an option.  HOPO System = "None" mode will now work with starpower and killswitch.    
22) Big GH2 HOPO sytem update!  HOPOs allowed after chords.  Chord pull-offs if you'd like.  All additional logic required to track the notes and mark them for this has been debugged.
Old HOPO system fix - sometimes, a note before a chord was just not tappable.  This will no longer happen.
Also - the Rock Band greyscale starpower notes have been redrawn by Maze, they are now glowing white.  These new notes are included in the hotfix, under data\Rockband Mod.
22.5)Interim update from Blazingamer: Hotfix 22.5:
Blazingamer has fixed some of the CD list display code.  If you already use Hotfix #22, just download this and add the Dialogs.py to your library.zip
23) CD List Bug Fixes:
-(Blazingamer22.5) CD / song rotation corrected
-(Blazingamer22.5) Auto song preview enabled
-(Blazingamer22.5) First CD shows label
However, hotfix 22.5 was not debugged... the yellow fret preview was not implemented, and no-CD list view was buggy.  Also, the CD cases for folders were still being rendered backwards.  So, from 22.5 I have:
-Added user setting for "Song Previews" - can be set to "Auto" or "Yellow Fret"
-Added yellow fret preview functionality again
-Added two additional CD case "select" rotations to properly face the front towards the user when browsing song library
Interim hotfix from glorandwarf: 23.5) Changed Code - Maze's Installer - Song "Loading" screen is now handled asynchronously from the actual song loading - so the "Loading" screen stays up until the song is ready to play now.
Test hotfix: 23.6) Added Glorandwarf's hotfix 23.5 code for asynchronous loading screen.  Also removed the one change from hotfix 17 to 18 that somehow might have caused GH2 Strict pull-off issues (please test, I cannot confirm).
24) GH2 Strict pull-off issues seem to have been fixed in test hotfix 23.6, so that change is included here. DO NOT GET 24, GET 24.1 INSTEAD.
The Divra starpower-friendly score chart has been added as the new default Starpower score upload chart.  Just enable "Upload Highscores" in the Game Settings.
(glorandwarf) The board speed during the song countdown now matches the song speed exactly.  A side effect of this is that the countdown's speed depends on the song's speed (slower songs will have a longer countdown).  
24.1) The Divra starpower-friendly score chart automatically-added address has been corrected (hotfix 24 used the viewing address as the upload address by mistake).  
25) Blazingamer's tw...
Zgłoś jeśli naruszono regulamin