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OFFICIO ASSASSINORUM
‘Thought begets Heresy; Heresy begets Retribution.’
- Anon
The Imperial Assassins are the hidden blades wielded by the High Lords of
Terra. They are the slayers of kings and false messiahs, the bane of traitors
and rebels across the stars. Once an agent has been despatched, he is as
relentless and inescapable as the march of time itself. Every facet of his
impeccable training is turned to the business of a single kill. Though the
temples of the Officio Assassinorum are shrouded in the utmost secrecy, all
men of influence fear the shadows they cast, for their operatives are the
Emperor’s Justice made real.
In a realm the size and scope of the Imperium, it is all too common for planets to escape
the vigil of the High Lords. With communication and travel at the mercy of the Warp’s
shifting tides, a populace can go for ten, twenty, even a hundred years without being
contacted by the wider Imperium. It is a fragile system indeed, and given the crushing
grind of Imperial life, one that has seen many worlds fall into the thrall of heresy.
Left to fend for themselves against a hostile galaxy, it is easy for a planet’s citizenry to
harbour the seeds of corruption. A world may fail to pay its tithes, allow its psyker
containment routines to slip, or come under the rule of an unsanctioned government.
Some simply crave independence away from the dictates of the Administratum, the
Ecclesiarchy, and a galaxy ruled by twelve faceless figures in the name of a distant
Emperor.
Regardless of whether the new order is benevolent or tyrannical, its orchestrators make
themselves targets for the most violent of retributions. Though their government may
thrive in the short term, word will eventually reach the Adepts of the Imperium of their
disobedience. Sometimes the resultant confrontation leads to open war, but it is just as
often resolved by covert means. Coercion, bribery, threats, blackmail and murder are all
weapons in the armoury of those whose iron grip defines the realms of Man. To this end,
the Imperium has developed several institutions to exploit these weapons to their fullest;
ancient organisations that trace their history back to the Great Crusade and the very birth
of the Imperium. One such organisation is the Officio Assassinorum.
The Assassins of the Imperium are able to change the fate of worlds with the pull of a
single trigger. Where the length of the Emperor’s reach needs to be made abundantly
clear, a Vindicare sniper will put a bullet in the target’s head whilst the errant individual
is surrounded by his followers. If the traitorous creed has spread to an entire organisation
or military force, an Eversor will instead be set loose; a bio-enhanced berserker that will
slaughter dozens if not hundreds of rebels alongside the key individual he has been sent
to slay. Should the deed require more subtlety, an operative from the Callidus temple will
instead be despatched; in such cases it is all but impossible to detect the presence of these
shape-shifting Assassins until the deed is done. If the target is a psyker, one of the rare
and fearsome Culexus will be sent to hunt them down – beings with a strange void in
place of a soul that makes them the bane of all who treat with the Warp.
The weapons of the Assassins range from simple knives and garrotes, to exotic neural
shredders and phase swords that can cut through armour and force field alike. Even bare-
handed, these operatives are lethal foes; each is trained extensively in unarmed combat
and is more than capable of fighting their way free from the mayhem that ensues from
their kill. Returning to their masters, they are extensively debriefed and examined before
being given a new mark and mission to accomplish. In this way, each Assassin is locked
into a constant cycle of headhunting that spans the breadth of the Imperium, reforging
the fragile chains of Imperial rule even as the Time of Ending breaks them apart.
THE EMPEROR’S KNIVES
The training of an Assassin is a long and arduous business. Almost every recruit is an
orphan, taken from the wreckage of his or her former life among the population of a
death world, feral society or hive city, and transported to the Schola Progenium for
tutelage. There, they train alongside the youths who will become the foremost agents of
the Imperium.
Life in the Scholas is extremely hard, a relentless grind of physical and mental challenge
where only the strongest thrive. Taught to strive for excellence and obedience in all
things, the minds and bodies of the recruits are sharpened to a killing edge whilst their
spirit learns to embrace the Emperor as master and immortal father. Most of these
intense young men and women go on to train as Militarum Tempestus Scions,
Commissars or, in the most unusual cases, Inquisitors. Those of their number who are
born killers, however, are instead appropriated by the shadowy figures that haunt each
Selection Day. Those recruits are never seen again by their fellows. From that day
onwards, their only true friend is death itself.
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