Numenera - Naval Perils.pdf
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7487 KB
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Pobierz
| Destinations | Vessels | Creatures |
Naval Perils
Andreas Walters
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| Credits |
Andreas Walters
Andrew Montgomery-Hurrell
Karl Larsson
Lael Buchanan
Lex Starwalker
Authors
Editors
Andrew Montgomery-Hurrell
David Schirduan
Karl Larsson
Lael Buchanan
Ross Bundy
Creative Contributions
Alex Ruiz
www.conceptmonster.net
Cover Art
Published By
Metal weave Games
Copyright © 2014 by Andreas Walters
MetalWeaveDesigns.com
All rights reserved. This book or any portion thereof may not be re-
printed, published or distributed without the author’s permission.
All art is reserved and copyright by their respective owners.
This product was created under license from
Monte Cook Games, LLC.
Numenera and its logo are trademarks of Monte Cook Games, LLC
in the U.S.A. and other countries. All Monte Cook Games charac-
ters and character names, and the distinctive likenesses thereof,
are trademarks of Monte Cook Games, LLC.
Visit the Numenera website at www.Numenera.com
Visit Monte Cook Games at www.MonteCookGames.com
Copyright
| Artist Credits |
Both name an deviantArt handle are hyperlinked
Name
-DeviantArt
Handle
Art of Work
- Zazukudap
Adam Vehige
-
VegasMike
Alex Ruiz
-
AlexRuizArt
Bob Kehl
-
BobKehl
Candis
-
Deathlytoxicity
Chris Howard
-
The0phrastus
Eren Arik
- Erenarik
Lamble Mathieu
-
LMorse
Leonardo -
Dleoblack
Manthos Lappas
-
MLappas
Marissa Rivera
-
PearlPhoenix
Max Hugo -
m-hugo
Michal Kus
-
Michalkus
Oscar -
Oozkr
Peter Bosak -
Mufanza
Radioactive Peach -
Radioactive-Peach
Shylow Miller
-
Trisstrae
Taï Wedekind
- Taigyoza
Terry LH
-
TerryLH
Waffle
-
Waffle0708
I can’t thank all of you enough for your generous contributions and letting
me build out this product to what it is today.
Thank you, all of you!
About Aeon Inscriptions
Aeon Inscriptions is a series of short, afford-
able supplements that provide GMs (and
interested players) insight on dealing some
undefined or intricate subjects in the Numen-
era Setting. These topics include things such
as GMing Styles, war, creatures & NPCs, to
interactions with the datasphere.
Feel free to modify or adapt any of the
content that you may find in these supple-
ments, as they are intended to be resources
and guides to better enhance and expand
your gaming experience.
Author’s Note
In the Ninth World, shipbuilding is still
primitive, depending mainly on synth and
wooden hulls, sails and oars. With the abun-
dance of materials and numenera left behind
from prior ages, shipbuilders have integrated
these things into their shipbuilding develop-
ment and design.
A majority of vessels that are found in the
Ninth World are hand-made and wrought of
synth, steel and wood. Then, there are those
vessels that are of the numenera, either pre-
served, lasting through the time, or purposed
manipulations of a skilled numenera worker.
The vessels that you find in this book are
all composed of numenera. And since no
two ships are the same (well...in most cases),
those who discover, acquire or apprehend
such a vessel, value them greatly.
This book serves as a complement to the
Naval Encounters supplement already re-
leased by Knowledge of the Ninth, providing
you with sample locations, vessels and crea-
tures that your players may interact with on
their adventures.
-Andreas Walters
Art by:
Bob Kehl
What You Need to Play
This is a supplement to the Numenera tabletop roleplaying game. This supplement requires
the Numenera Core Rulebook and also references creatures from the Numenera Bestiary. Both
of these books can be found at your friendly local gaming store or purchased online at
http://www.montecookgames.com/shop/
Or through Monte Cook Games DriveThroughRPG store.
-4-
Table
of
Contents
1
Locations
2
Vessels
3
Creatures
-5-
Art by:
Oscar
Plik z chomika:
uzielek
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