Out of the Abyss (OCR, Bookmarked, Cropped).pdf

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OUT or
THE
ABYSS"
CREDITS
This book was a
collaboration between Wizards
cfthe
Coast
and
creen
Rorilri
Publishing,
Mernoers
ofthe creen
Rorilri
creative
team
are
marked
with an
asterisk.
Stovy
Creators: Christopher
Perkins, Adam
Lee,
Richard
Whittevs
story consultants:
R.A.
Salvatore, Troy Defining
Lead
Adventure Designer: steve
l<ensori—-
Designers:
Cam
sanksr
waiter
cieehannwsm
Alex
Melchot,*
Christopher
Perkins,
chris
Framas,’~“
wolrertl.
sehwallryt
Matt
serriett, iiodneyrhonipson, Raywlnnlngef‘
Managing
Edit lererny Crawford
Editors:
Scott Fitzgerald
Gray.
Christopher
Perkins, Tom
Additional
Proofreading: Peter
Lee,
sean
K
Reynolds
Producer:
creg
Bilslarld
D&D Lead
Designers:
Mike Mearls, iererriy
crawtord
Art
Directors:
Hal Marigold." Kate lrwin,
shauria
Narciso
illustrator:
Tyler
lacobson
Interior
Illustrate
:
Empty Room
studios,
Sam Eutley, Olga
Drebas, wayrie England, lllch
Henrtquez,
David
Hueso,
William
O'Connor,
Claudio
Pozas, lasper sandrier,
Craig
spearing,
Bryan syrrie, Carlos
Nunez de Castro
Torres,
Francis Tsai, Anthony
waters,
Richard
whitters,
Bert
Wootten,
Kleran Yznnev
Canographers: iared alando,
Mike Schley
Graphic Designer:
Em!
Tani.
Carver
FOREWORD
themed story
srt
In
the Forgotten Realms.
1
went back
and read
Exile by
RA. Salvatore,
one of my favorite
Drizzt
novels. ll
tells
lllc‘
story
ofthc
dark
elf‘:
initial
ascent
to the
surtaee
world. Along
the
way.
Drizzt
encounters weird Underdark characters. including
a
deep gnome with hamniers
{or
hands,
n
pech
(a
small
earth
creature) polyinorplietl
into a
hook horror, and a
Crazy
wizard with
a
Daerns
instant furrrr
'5.
After
reading
the
book again,
I
was reminded
ufAliCc'5AdVe1ltures in Vi/mlderlatld
and Through
the
Looking
Glass. That's when
I
decided that our
Underdark tale was
going to
draw inspiration
from
Lewis Carroll‘s works.
We would
paint the Untlcrdark
2:
tin
insanely wondrous domain into
\’\Iili(7l'l
our heroes
must descend.
First,
we
needed a villain as deranged as the Queen
or
Hearts.
Lolth
was an obvious choice, as was
Zuggttnoy.
In
rese rching
thr-
latter,
1
was reminded
of
the
Demon
Queen
or
Fungts ongoing
{end
withJuiblex. That's
when
it
nrturred
to mt:
that
we
could
be bold
and
tell all
underdark story featuring not
just
one demon
lord, but
several
of
them.
Maybe
CVCJ1
all
of
them.
We
knew that our dcmoninfcstod tale would
have
two Drizzl
novels
as bookcndsr so
we
asked
R.A.
Salvatore
to help us
ltreak the
story.
we
also asked
Troy
Denning, another one
of
our tulttntcd authors. tojoiti us,
since he was writing a
novel
about Orcus. Out of those
discussions came
the
Rage
of
Demons storyline, which
we
presented
to the folk
I
Green Ronin.
Calloofl,
Galley!
They agreed
to
t.
llahurate
with
US
on a
D811)
advcnture—this book
you now hold in
your hands,
Have fun
with
it.
and
may
the stories
of
your
players‘
harrowing exploits
be
as wontlerful and unforgettable as
any grcat
novel!
Chri:.tt)pl'Ier
Perkins
June 2015
To gel
myselfin the mindset
of
telling an
Underdark—
Cadorette*
Pruiczt
Managerne
Neil
shinlde, iohn
Hay
Production serviees:
Cyndz callaway,
iettersen
Dunlap,
David
cershrnan
grand and
Marketing;
Nathan stewart,
Llz
Schuh,
chris
Lindsay, shelly Mazzarloble, Hilary Ross, iohri
Fell.
Laura Tommelvtk, Greg Tito,
Kim
tundstrom,
Trevor
Kidd
playtesters: Robert
Alariie, lay
Anderson,
sill Benham,
staey
eerrries,
Anthony Caroselll, Krupzl Desal, Frank Foulis,
jason
Fuller,
cregory
L.
Harris,
lustin
Hicks.
Yzrl
Lzchzrlté,
ionathan tongstah,
Matt
Maranda.
Shawn Merwiri.
Lou
Mlchelll, Mike Mlhalzs,
l<arl
Reseh,
Kyle
Turner,
Arthur
wright,
Keokl
vourig
prrrlarrner
E:/uvtyuulakzondvmanlorlis
rorisulraphyslclarr Dario!
arirt
ll/l.l1hrllwhl‘lIaklrlg an iiemarl larar
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lnrvilhnllvrl llrilalxlp/Ipzrtarlulllltt rlridhtirvllaldnlflxythlltlt
ON
THE COVER
Tyler
Jacobson illustrates Demogorgorr,
the
Frinae
otoernons,
rampaging through
Menzoberranxan after
being
ripped
from
the
Abyss
by
the
drow
archmage
Cvomph
aaenre.
52032439000001
EN
ISBN 978—0—7865-658l-6
First Printing
septemherzuls
987654321
CE
DUN(rEONS&DRAC0NS,D&D,\|«lz:rasc'tll2CoastForgotteniiealrnsthedragorarrioersaria
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Clrtll
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CONTENTS
ch.
1:
Escape’
.
The
Adienhire
Begin
in
me Slave
re:
The Draw
Velkynw-‘Ive.
Prisoners
onhe
Draw.
The
Pudding
cnim
tinuin
iuriahngdensmne
Leaving Bhngdrnsmne
Ch.
15:
The ciiy
orsniders
.
G
ua
(iinng
In
Mrn7nbrrrm1mi1..
.\/len1uber1':mzan
.
Means of Escape
Leaving
\.’elkynvz1vc..
XP Awarrk
Ch.
7:
Escape {mm the Underdark_..
116
The
wa,
am.
11
riiddmg
Fart»/1
.117
118
Ihe Druw
cnnrmining
Fmlhcr/\dvL:111ures...
H9
us
C11yLu«:.'m0ns.
.
.
L1IL‘\p1.4|1‘1I.-\l||e*.\
|’n\.a|e
Vleenngs
ch.
2:
Into Darkness
W11:-re
|u G0?
Ch.
8:
Audience in
Gauntlgrym
snmmnnen
by
Brucnur
Cvaunllgrym
Evenrs
In
(:aI1r|(1g1'y1u
Forging an Alliance
The
\’Vay
Ahead
Ch. 16:
The Fclid Wedding
Underdark Tr
Equipm nt.
v
wedrhng
lmi1.i1in.
Myconid March
-Kr.1111n\/cos.
Enior
1111
U01!
..
rung:
iii the
iinderdnrk
Nz\rr<\|1ng|he¢jm1rm=y
Ch.
9:
Mamol-Derith
Fraz:Urh'l11u'sCx(‘m.
Mant<>I—[)emh
.
Inznrheum, nremn....
Lev
Tm-m
Druw Pumuil
Random Emtuu
ntrr
snnnnnnzing
Trave
SCI
E111.uu1I|e
Rearhmg
Mantel
Dc:
nh
LeawngM.1nIo|rlJer11I\
CIT.
10:
..
.
Speak New
.. ..
Fighling
[ht
lulculuss Lord
Ihu
snhen Paths.
Hook
llormr min
The Uoziug Tuinple
Lost Ibmb
dixiiaun.
Descentinto
the Depths
Ch.
17:
Against the Demon Lurds.
Ruzulyiiigfihr Plan
,
Enarlmg
:h.—
mm:
Rugr
umeninne
Againsi
nemnenrno
34
.37
ch.
3:
The Darklake
Traversing the Darklake
Random Emouxlmra.
Sloobludup.
x
F’
Awards
.
Fellow Travels
in Cumnland
.
Random Even
Undenhnh
nurnoscs
Rmracing Slaps
.
Lime Threads
App.
A:
Mndifying
Backgrounds
...... 221
subsmune
Fr::«1Iure~
Subsmune Bund<.
Ch.
11: Grnven1io11ow..
Using
[(1
Gravenhullnw
The
Slum.’ L1brar_\..
The
hntlny ufUur
Enemy
ch.
4:
Gracklstugh
Going‘ to
Curarklsmgli
Grar,k1sx11zh
.
Darklake District
1_ndnener's Furro
V1/es!
Cleft
&
EasrCl::f1Dis1ricLs
Halls of Sabrcd Spells
Calrngnrm Cavcn
Themhr=,rrh:u1d'<
Lair.
Wh1)1'ISrI)nP
Tunnels
,
Leaving ernekxsrnnli
Huh!
.
Stonespcakcr
tr,
suds
Rehirnzng lo
\
nennn.
App. 3- Magic
nenis.
App.
c: crenmres
Dcrru.
Imxnelml
Crcalurc
\/.1ria1iuns.
Ml5CCl1aXIEUu:(:r11aIu7€<
Nm1p|.1_1.ur
Ch.Irr111e.‘r>.
.
.
|.r,:aVingGra\'1:1|I1o1luvw
..
.
.
12:
The TowcrufVangeance
.
Z26
Z30
Rearhlng
the
Tuvwer.
Ar
crane
Tuwer
Ch.
13:
The Wnrmwrithings.
The Worm Tunnels
Tmglnrlyre
I.a1r
Vine
In
me Dar
Worm
Nur<Pvy
The Dark Hnnrers
The
Va.~:IOh11v111m
.
App.
.
Demon Lords
unhe neenking.
..
Ch. 5:
Neverligh! Grove..
Crmng to
Nevmznh: Grnve
Arriving
ai
me Grove
,
Ncverl1ghtGruv
Ygguiurgu
.
,
.
Ltzuving
Banhnmcr
.
Denmgorpzon
Fm
.1 rhhn:
,
juihlex
Grain.
,
arms,
.
.
New
nhrcrnve
,
..
Ch.
14:
The
Labyrimh
Ln 'r1nlh
Encounters.
Adamannne
Tower
sn
al
dime
Horned King
l'il1lxnr.ldL-n
Yeennghu
Zuggl mov
Bl
|11gdcn:10nc0u1skir|.~
oiner
Bliugd<:nsLune..
lunar
Blxlxgduxlstunm.
Rockbligm...
Goldwhraker
Warrrn:
March
to
Nowhere
Vccm;g!1u's
Hunt
Gallery drAnge1..
nn Mm
Engine.
CHAPTER
1:
PRISONERS
OF
THE
DROW
of the world
lies the
l'L‘£lhn
U!I(1Pl”(l£H'k.
2|
nfrnrlless
lab_
ifiihlnb
tunnels and
L’£|¥C\'I\S
\vhct'c
[hr
allll newt’
shtncs. Thr Underdark
ts fillet!
wtxh
T£!I’t‘s
tttttt
L‘I‘t‘a(ln”ES
[00 rtumrtmua to
count
or tisr.
and furctttust
amrtng
the
::
‘L‘re:
the
dark
el\.Cs—tht-
«lmw.
Ilzxtcd
and
fcttrrd men
Ln
thett‘
ICHOVL
fl\.\‘C]1L‘1'5tH
Lhirklk‘,
the drmx rtttd tulle
settlrmcnrs
in
the
Urttlrrrlttrk
Ll»
well
as
rht‘ S|lf[;l(tE
wnr1d.taktng
])1”lSOI1t‘l'Shu\t1\\\ilhlhEIn
Rvndured
unconsCiou<
with
<lt'ov\
p<:t.sutt.
thtn collared
?U|da1l1iL’kl8d.[hCSf‘
slaves
or
Efl[C1'[Eul'Hnt'llt
prtsontrrs are
P\‘9fl[l|flU)
sold
tn
[hr dark
elves sttbtt
rrattratt rtties.
Thr ttrlmttturers
hfl\.'!‘
.11]
hurl the
ntisfortune
M
failing tn
.nt;tt
a late.
C£\prurt',Kl by
the
dI'OW.
they
.».n~
prtsrrtlmw at one
at
mp
dark
elves‘
outposts,
uwgtttittg
(r;ttt~t)nrl:ttiOn to
xtmtznttmntmtt.
the
Cu}.
otsnntens.
V\'l-mtltc-r
lhe=_\'<‘am(‘
mm
the
L"ttdet'dark
srrktng
kIIU\.\It‘dQL
or rnnnne.
ur
vtcrejust
in (ht: rung place at
u
the-
wrong:
(‘m:‘\
flue},
were rtpe
prcy for
(I
rlnm
rand
The setup
of Out UH/tr3.4b'
5
is
‘nth that
the
rlttttm ters
ncvd
h£|\.F
no
Lt)fll]E2LllO\1S
wtth
rwttt.s
in the
[fttderc|a|'k. nr wtflt
HID]!
other, prior
In the
start
of the
zttlventttre. 't‘tn;\
«um
meet and
gel to
know
cztch
other
as
prisonc
J
the tlrow.
Hay
L
who vmultl Itke
lhctr
cttnracm-s
lune
n
strtmger ntlcrtlttrk
ttntltteclton
can
choose
from
the
bztckgmuttd opnuns. tn
appendix
A.
Deep beneath (hr
s'|H’[£I(‘,€
3rd)
h_\
the
end
nt'tht~
. |ld)Vlt!
rt
tht
.'~ld\t
Htufr‘.
(jiten
the Itztltettgcs of
thr
;n1\»:tttttrt
zmrt
rhv ttftllgrfb
01
the
LntJet'dark
ytttt .m
-tun
the
cltztntt
ten
at
a
higher
lcvcl
(2nd
or 3rd)
in
Hlakt‘
thtnqs
tt
but
raster
tut’
the
players
A
t
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of
[hr
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~
tht rhtnrm
lers
start
ESCAPE!
The t-ttnnn let‘: goal
H1
um
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hauter
01
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ls
%tr;«tIg1It1ut‘»\at‘d
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the dram 0\tt[)n>t nt
\'«tkttttnt\e.
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<‘_\.t‘
ltmattt rscaptnfl
frorn the
UI|(1P!f1LH'k.liU\\'(I\'(’t’.HIl§
goal is
c0ntph«'2tn‘:I
tn the
zttlvHtturer:'
lack 0ff;tmt]t:trtt_\‘with
thctrsltrmulttlings.
Ettrn
tr
the
pt‘ts0nL‘rs
run
get u\'\a\ [tom
Iht‘ dmvt.
vtlu-:t‘e
\’vt|1lhE»‘gD
and htm nttt
they
snt-vtxtsa
RESTRAINTS
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along
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inrhuling
{hr cltar:tctr'r.\.
short1rrtg1I?tu!'t*}tutIt Thu:
team
[hr
prI\‘mIt‘,r:s
t'e5trainL‘d. but
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I
meet
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tn‘
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atlthllun
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spetlcztstcrs
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vttzard
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sontr
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